

Respawn delay is up to you, the default used in all official missions is 20 seconds.īy default, the sectors spawn only infantry garrison.Respawn has to be set to Respawn on Custom Position.You can set most of these to your liking, however there is one attribute that needs to be set up specifically in order for the mode to work properly:.You will find these settings under Attributes > Multiplayer.Make sure that all playable units are in separate groups.Make sure all of them are set as Player or Playable.The type or number of playable units is up to you.You should place the playable units inside their respective faction bases.Feel free to experiment with the other Warlords modules as well, you will find details on how to use them in their module windows.You can also use empty triggers in the same way (in case you reach maximum group limit).If you don't want to rely on random spawn positions, you can use Warlords Spawn Point modules.Repeat this for other sectors until you've got all the sectors and bases linked in a reasonable way.Connecting sectors defines which sectors need to be captured before unlocking a new sector.Connect the bases and the sectors by right clicking on any of them, selecting "Connect > Sync to" and left clicking on the sector or base you want to connect.You can change various parameters for individual sectors and bases in their module windows.Place Warlords Sector modules on desired sector locations.Don't forget to properly set up the side parameter in the module window!.Place two Warlords Base modules (one for each faction) on the locations you want to have the starting faction bases.Feel free to tweak the settings in the module window (you open this window by double clicking on a placed module icon).Place the Warlords Init module anywhere on the map (its position is irrelevant).All Warlords modules can be found under Systems > Warlords.

Here you will find the summary of work that needs to be done in the scenario editor. This page will provide you with information required to set up your own Warlords scenario.
